Initiate a secure briefing with our Istanbul studio.

Our work begins with clarity. Submit your brief below, and our team will provide a focused assessment within two business days. We are primed for high-fidelity mobile and cross-platform projects.

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Response Protocol

  • 24h Acknowledgement: Confirmation of receipt with project ID.
  • 48h Initial Assessment: Preliminary feasibility & fit analysis.
  • Calendar Coordination: Next step scheduling via your preferred tool.

Studio Coordinates

Markeno Studio
İstiklal Caddesi No: 123
Beyoğlu, İstanbul, Türkiye
+90 212 555 1234

We operate on CET+3 (TRT). Development sprints are often 24/5, but our office is open for in-person collaboration Mon-Fri 9:00-18:00.

Karaköy District. T1 Tram Line, 3 min walk from the Galata Kulesi stop.

The Istanbul Game Dev Ecosystem is Our Native Terrain.

Our Karaköy studio is embedded in the city's creative pulse. We don't just ship from Istanbul; we draw from its unique confluence of ancient storytelling and modern tech infrastructure. This isn't a satellite office—it's our operational core.

Collaborative Network

We actively partner with local indies like Studio Paralimpik and Mono Studios for asset sharing and cross-promotion.

Talent Pipeline

Through our internship program with ITU Game Design, we mentor 5-8 junior developers annually, bringing fresh perspective to our codebase.

Karaköy District

Our view from the studio.

Submission Readiness Checklist

Clarity accelerates the first conversation. A well-prepared brief allows us to provide a meaningful assessment, not just a generic reply.

1

Core Concept & Hook

A single paragraph summarizing the unique gameplay loop and target emotional experience. Avoid feature lists; focus on the "why."

Method Note: We evaluate concept viability against market saturation and technical feasibility within our first 30-minute review.

2

Platform & Tech Stack

Target devices (iOS/Android/PC) and engine preference (Unity, Unreal, Godot). Critical for scoping performance benchmarks.

Glossary with Opinion: "Cross-platform" often implies more work than it saves. We recommend mastering one platform first for quality-focused projects.

3

Visual Reference

3-5 key art images or a curated mood board link. This is our fastest route to understanding your aesthetic target.

Realism Anchor: Provided references guide our internal artists but are not production assets. They establish the north star.

4

Monetization & Timeline

Your model (Premium, IAP, Ad-supported) and target launch window. This defines our economic and scheduling framework.

Scenario Vignette: An indie client with a tight Q4 window chose a focused IAP model over ads. This trade-off allowed for deeper gameplay instead of ad integration, boosting Day-7 retention by a significant margin post-launch.

Common Submission Pitfalls & How to Avoid Them

  • Vague Scope: "We want a mobile game." Instead, state: "A hyper-casual puzzle game for iOS, aiming for sub-100MB download."
  • Budget Ambiguity: "TBD." Instead, provide a realistic range or a "Phased Discovery" approach for unknowns.
  • Asset Black Box: "We have an artist." Instead, share their portfolio link or sample work immediately.

The Collaboration Ethos

Contacting us is the first step in a shared authorship. Our process is designed for clarity, not surprises.

“We don't just build games; we architect player experiences. The first conversation is where that architecture begins.”

— Creative Director, Markeno

Integrated Teams

Design and code are developed in parallel, not in silos. This prevents late-stage integration disasters.

Data-Driven Intuition

We pair decades of genre experience with session analytics to validate decisions, not just debate them.

Transparent Sprints

Bi-weekly builds and prioritized backlogs are shared with clients, creating shared ownership of the roadmap.

Scope Management

We define Minimum Viable Shippable (MVS) features early to protect the core vision from scope creep.

Interactive Elements Demo

This section demonstrates specific UI behaviors requested in the brief. Hover or click to see effects (Desktop-first).

This panel has a persistent glow effect. Click the toggle above to (visually) emphasize it. In a full implementation, this would switch themes or highlight states.

Ready to start the conversation?

Your brief is held under strict confidentiality. We process submissions in the order received.